There’s an old crime lord saying that goes, “For every bounty hunter that can do the job, there are a thousand more who think they can.” The names Boba Fett, Cad Bane, and Aurra Sing fill the galaxy with dread and menace, but what of the washouts who failed to live up to the glory of their more deadly peers? These are the stories of seven bounty hunters who strove for greatness in the annals of galactic history, but came up short, falling prey to their own targets or wasting away in bitter obscurity. Just in time for the upcoming The Bounty Hunter Code. You know of the greatest bounty hunters in the galaxy…now it’s time to hear about “The Not-So Magnificent Seven!”
Archive for 2013
Star Wars Celebrations are by far my most favorite, and all-consuming, work that I do as head of events for Lucasfilm. During the shows I’m usually running around from point A to point B to get something done, but sometimes I just must stop and take a picture of what’s going on at the show.
Celebration Europe was a joyful event. So many fans and families and people from all over Germany and beyond were smiling and having a wonderful time. I am very lucky to be a part of making the show happen. There were thousands of memories I wish I had captured, but of the photographs I did take, these are some of my favorites.
How do we get from a scene in George Lucas’ rough draft to a page in The Star Wars comic book? By transcribing its key visual “frames” and its most essential dialogue (feeling, plot, character, not necessarily in that order) to the comic book format. Fortunately, cinema and comic books tell stories visually (usually).
Issue #1, however, was difficult for all: for me, editor Randy Stradley at Dark Horse, and artist Mike Mayhew. Mike had a whole lot to design, from characters and locales, to ships, to props, and so on — before he could even start on his layouts. For my part I sort of naively jumped into my first professional comic book gig (I guess we can’t count the many I did as a teenager and before), but fortunately Randy took the time to explain some of the finer points (and some of the basics).
Each Star Wars Celebration is different for a variety of reasons. This rings true in everything from the guests and panels to the exclusives and special events. These differences are why fans keep coming back again and again, to experience a new and exciting time every few years all while celebrating something we all hold so dear to our hearts…Star Wars.
At Official Pix, we have the unique and challenging task of bringing cast and crew from the live-action films and The Clone Wars animated series to each Celebration. It’s a job, yes, but one that has some very rewarding moments mixed throughout the weekend. For example: Escorting Ian McDiarmid across the Exhibit Hall floor to browse the vendors, Artists’ Alley, and the Rancho Obi-Wan Experience, or spending 45 minutes to an hour with each autograph guest to do massive signings for our customers on a variety of items. Though in Germany, there was one instance that stood out above the rest and it has everything to do with a princess from Alderaan.
A week ago I realized one of my childhood dreams. It happened at GenCon in Indianapolis, where ZOE (Zombie Orpheus Entertainment) premiered the third installment in their Gamers movie series: Hands of Fate. Not only was it a much-awaited sequel to one of my favorite movie franchises, but I got to play a Stormtrooper in it along with some of my 501st buddies! Not nice troopers, either. These guys chase people, cuff them up, and haul them off to the brig. No charity work here, sorry.
I never thought two of my passions would meet up like that. See, one of my alter egos is I’m a gamer. Specifically, RPG’s like the famous Dungeons and Dragons. The fandom world has lots of different sub-groups and genres and they don’t always understand one other. It strikes me as funny sometimes how passionately members of one fan base yearn to be recognized as a legitimate hobby, but then they smirk at another fan base for what THEY do. But more and more it’s becoming an eclectic affair, with people loving so many different hobbies.
Early last year I heard the news that the popular Gamers series was putting out another movie. For my Star Wars friends, that’s like hearing Episode VII would be coming out next year. That’s honestly how excited I was to hear about it! I can’t stress how much I love these movies. Funny, clever, rich in character development while keeping up the action (everything you love about Star Wars). And it’s obvious the creators have a love for the subject matter and for creating memorable characters.
When I first developed the story that became Star Wars: Kenobi, my new novel releasing from Random House in hardcover, ebook, and audiobook on August 27, I knew what I wanted. Instead of a star-spanning space opera, I intended something much more akin to a western, telling the story of recent arrival to Tatooine Obi-Wan Kenobi and how the locals — settlers and Sand People — reacted to him.
Set in the days following Star Wars: Episode III, the story does all that, while depicting the urgency of Kenobi’s mission to go underground and his pain over the events that have befallen the galaxy. It also depicts how his presence affects the world around him, as it certainly must. A body in motion tends to remain in motion, and Obi-Wan cannot resist the drive to help people in need. Even here, at the farthest place from the bright center of the galaxy!