Watching the Star Wars trilogy was one of the defining moments in my childhood. Up until that point, I had been raised in a strict, religious household: no TV, no secular friends. I identified with Luke — no control over his life, wanting to escape, trying to make a difference in the world (or universe). With Star Wars, I became caught up in the music, the imagery, in the possibility of other worlds and space! I fell in love with all the characters and their struggle against the Empire, and even when all hope seemed lost, they kept going and kept fighting. I learned that for the underdog, if they have enough heart, they can overcome the biggest obstacles life can throw at them. “Size matters not” was one of my favorite quotes. Star Wars opened the floodgates into the fantasy universe for me, and opened a world of possibility. My mind was blown!
Archive for 2012
In August 2009, a book I had dreamed of became a reality.
The book was Star Wars: The Essential Atlas, which I’d worked on over a couple of years with my friend and co-writer Dan Wallace. But the dream was much older than that — in fact, it dated back to the early 1980s, when I was a Star Wars-obsessed tween.
Lightsaber techniques are part of elegant, ancient forms of Jedi combat. But a new move that stands with the most powerful of saber strikes has been officially introduced into Star Wars canon, and it comes from an unlikely source: nine-year-old Brendon Lake.
In 2011, Brendon won Hasbro’s “Join the Jedi” contest, which offered fans the chance to make and film their own lightsaber move, with the winning entry to be included in an episode of The Clone Wars, as well as a trip to Celebration VI for its creator.
By the end of 1997 our adventures as Stormtroopers in a little one-tauntaun-town felt like they’d hit their high-water mark. The theatrical re-releases were done and gone, Star Wars merchandising was fading from store shelves, and events where a grown man in armor made sense were getting scarce. Like a watering hole in the desert, any sustaining power of the saga that kept Tom and me armoring up was drying up and leaving us feeling alone and awkwardly out of place.
So the armor went into storage. The helmet got put on display. The black unitard I put into hiding: I didn’t want to be accused of a secret love for interpretive dance.
Star Wars fans from around the globe have their minds full of possibilities and excitement since the spectacular news broke that Disney had acquired Lucasfilm Ltd., and the eye-popping announcement that after many years of speculation and hope, additional episodes of the Star Wars saga will be released! While global fandom and movie news sites wait for the next bit of news on what the future has in store for Star Wars, fans in Southern California were able to enjoy a weekend of Star Wars glory and fun, turning out en mass for the 4th annual Long Beach Comic Con.
I used to work for Disney. I’m not sure how many of you knew that. I was in the Television Animation Division, and I worked on projects like Teamo Supremo, Kim Possible, Lilo and Stitch: The Series, Dave the Barbarian, and Fillmore. It was an amazing time for me as an animation artist. Walking around the studio lot and seeing the influence that Walt Disney himself had on every aspect of his studio. When I started at Lucasfilm I saw that same attention to detail everywhere around me, and it all came directly from George.
One could say that I “grew up Disney.” My Dad started working for Disney when I was two years old and my earliest childhood memories revolve around Disney. Growing up in Orlando, Florida, with a parent that was a Disney “cast member” definitely had its perks. I got to go to the Disney parks all the time for free, I got in to advance screenings for Disney movies, my summer camps were at the Disney resorts, and I had special opportunities like going to live tapings of The Mickey Mouse Club. I bring this up because Disney was and always has been a MAJOR influence in my life and has definitely shaped the person I am today.
My name is Toni and I live a double life. My friends know me as a Star Wars superfan; my work colleagues at Rovio HQ know me as the art director for Angry Birds Star Wars.
What this means is that my Star Wars Blog debut is actually a really, really big deal for me.
I’m here to talk about some of the decisions that went into directing the art for our new game, and also leave you guys with a little exclusive that can be found within Angry Birds Star Wars when it launches on November 8.